DNA Lounge: Wherein Halloween is creeping up

Halloween Week is almost upon us, and as per tradition, you can get a Five Night Multipass!

This ticket admits one person to seven parties over five nights: Sequence, Star Crash, All Hallow's Eve, Booootie, Technolatry, So Stoked and Death Guild! (Note: one person, five nights. This does not get five people into one party on the same night, or any other combination.)

Other items of note:

  • This year's All Hallow's Eve poster is on sale! Complete your set.

  • I know many of you are sick of wearing masks, but masking is here to stay, maybe for the rest of our lives, so I'm here to tell you that if you want to get some of our fabulous and stylish DNA Lounge Dazzle Face Masks, now is the time, because our inventory is down to like a dozen or so remaining. Our mask sales have dropped off quite a bit, so we probably won't order more. Get them while you can, and remember, each one is unique! The patterns on them are randomized, and guaranteed to prevent the enemy from getting a lock on your heading and range.

  • Have you voted for us in Best of The Bay yet? Voting closes on Monday. Those categories again:

    • Best Takeout: DNA Pizza
    • Best Pizza: DNA Pizza
    • Best Overall Bar: DNA Lounge
    • Best Dance Company: Hubba Hubba Revue
    • Best Theatre Company: Hubba Hubba Revue
    • Best Performance Space: DNA Lounge
    • Best Live Music Venue: DNA Lounge
    • Best Nightclub: DNA Lounge
    • Best Dance Party: Bootie SF, Turbo Drive, Cyberdelia, So Stoked, Wasted, Sequence, Death Guild...
    • Best Burlesque: Hubba Hubba Revue
    and
    • Nightclub trying hardest to keep you alive during a global pandemic: DNA Lounge

    Ok, that last one isn't a real category, but it should be.

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Mosaic, A Legitimate Salvage

Someone found shiner.mcom.com, our 1995 NNTP server, at an electronics scrapper.

As you would expect for a machine generally occupied as a news spool, various copies at various stages of the newsgroup active file are present. They include the default (example?) groups, like acl, control, junk, test and virtual, but also some slightly suspicious internal newsgroups,

mcom.url 0000000000 0000000001 y
mcom.url.bad 0000000000 0000000001 y
mcom.url.bad.bad 0000000000 0000000001 y
mcom.url.bad.bad.bad 0000000000 0000000001 y
mcom.users 0000000000 0000000001 y
mcom.users.clue-impaired 0000000000 0000000001 y
mcom.white-trash 0000000000 0000000001 y
mcom.wreck 0000000000 0000000001 y
mcom.wreck.motorcycles 0000000000 0000000001 y

and most famously

mcom.bad-attitude 0000000000 0000000001 y

Previously, previously, previously, previously, previously, previously.

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Tempest is 40 years old this month

Here's an interview with Dave Theurer, the creator:

Tempest hardware was always a bit problematic ... one time in the lab a monitor stopped working and we looked underneath it and it had gotten so hot that four or five components had actually desoldered themselves and had fallen out from the circuit board and were lying around.

To celebrate this anniversary, my Tempest at the club stopped working again. For the past several years, I'm not sure the thing has been functional for more than six weeks in a row.

At least this time it does not seem to be a monitor problem, but a power problem, probably the AR2. That's easier to deal with but I haven't gotten around to it yet. The monitors in both Tempest and Star Wars have been pretty stable since I retrofitted them with both an LV-2000 and an Alan-1. They actually run cool to the touch now! Highly recommended.

It's such a pain in the ass to work on these now that they're at the club, though, since I have no reasonable workspace there. That means that to give them any real attention, I need to scoop out the insides and schlep it all home, which means pulling not only the boards and the very heavy power supply, but also the wiring harness, which is like 20' long and screwed in to the cabinet at dozens of points. Those harnesses are custom for each game, and "spare Tempest wiring harness" is not something I've been able to find on eBay...

Pac-Man is also acting up. Sometimes it boots into Matrix crash mode again, and usually kicking it fixes it, but not always. There's this 4" square daughter board on it that seems to have a loose connection on its socket or something. I re-soldered it but that didn't help. What seemed to work was rolling up a lump of electrical tape and jamming it underneath it so that there's some pressure on the right side. And, of course that works about as well as you'd expect in the face of relentless subwoofers.

Oh yeah, and coin receptors remain a constant nightmare.

In summary, arcade games are a land of contrasts.

Previously, previously, previously, previously, previously, previously, previously, previously.

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