I've used Processing and I can't say I'm really excited about it. After I learned that xscreensaver wouldn't include C++ savers (making scene graphs and other more complex rendering technologies painful to write), I considered writing a mini-lisp interpreter with bindings to OpenGL, and then porting my previous savers to that.
Makes me think quite hard about what cubic crystals look like when they've been growing naturally. Sodium Chloride in big lumps perhaps.
Cleavage down the lattice, I guess.
Comments are closed because this post is 4 years old.
Oh, great. I watched the videos, and now my house is full of Cenobites.
reminds me of this Numberphile video introducing the Dehn Invariant
The lower left video is a visual representation of me grinding my teeth.
This is what happens when you can't solve Rubik's cube as a child.
It's just repressed trauma, manifesting.
please add this to xscreensaver. for the good of humankind
All the cool kids have been writing their shit in Processing for over a decade, so yeah, it's past time we took action on that.
C? Isn't that for Unfrozen Cavemen?
I've used Processing and I can't say I'm really excited about it. After I learned that xscreensaver wouldn't include C++ savers (making scene graphs and other more complex rendering technologies painful to write), I considered writing a mini-lisp interpreter with bindings to OpenGL, and then porting my previous savers to that.
Makes me think quite hard about what cubic crystals look like when they've been growing naturally. Sodium Chloride in big lumps perhaps.
Cleavage down the lattice, I guess.