Even more pedantically, I think that technically it's neither time-lapse or long exposure. It's a rapid succession of individual photos that are merged together to make the image at the end.
As the taker of the photos, I figured the "T" in "Timelapse" fit the title better than anything else I could come up with, but yeah, who knows what the technique is called! The link and subsequent visits are both appreciated Jamie - thanks.
Loved this game, and shooting the spikes at level-end for extra points.
It was always satisfying to choose a spike of just the right length to shoot during the level transition... such that the very last shot removed the very last part of the spike before the end of the level transition.
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Pretty photos. And since this is the internet a pedantic comment on the blog author's title: those are long exposures, not time lapses.
Even more pedantically, I think that technically it's neither time-lapse or long exposure. It's a rapid succession of individual photos that are merged together to make the image at the end.
Composite-exposure, maybe?
Every time I see Tempest these days, I'm worried Quas will appear before me. In bright axiom, compeers.
Multiple exposure and my god it's full of stars.
As the taker of the photos, I figured the "T" in "Timelapse" fit the title better than anything else I could come up with, but yeah, who knows what the technique is called! The link and subsequent visits are both appreciated Jamie - thanks.
Honestly - if reasonably priced I'd buy prints of some of these. I don't care what the technique is called.
You're not the first to ask that. I'll look into what's involved.
Seconded.
Thirded. Thats gratuitous I know, but replying anyway. Please add me to your potential list :)
The big battle then is -- which image would a quorum go for?
Any day without spikes is a good day.
I am missing the "xscreensaver" tag...
Shiny
Loved this game, and shooting the spikes at level-end for extra points.
It was always satisfying to choose a spike of just the right length to shoot during the level transition... such that the very last shot removed the very last part of the spike before the end of the level transition.