I see what you did there.
And that's awesome.
Why a cow? I'd have thought a floating pig would be more appropriate for music.
Like DaliClock, never to be available on the App Store!
Houston, we have GL spinny-cow. Moooooo. The anticipation of a iPhone utah teapot abounds!
I want my phone to pretend it's an Apple][ for maximum nerd hilarity.
Oh yes, that's on the agenda.
In the meantime you can get your useless Apple II retro-computing fix by ditching powerpoint and giving presentations written in Applesoft BASIC.
will it work on 3GS please please please!
Will there be an Android version?
Not a chance in hell. It's all written in ANSI C, not Java.
(Of course I wouldn't suggest that you try this. Your existing GL glue magic is surely sanity sapping enough.)
I think I'd rather buy an iDevice (and simply snicker and laugh at xscreensaver running on a handheld) than wait for such a thing to appear on my Android phone.
You can compile C just fine on Android if you're into that kind of thing. http://developer.android.com/sdk/ndk/index.html
Are you going to release sources Jamie? I'm poking at a BBC Micro emulator trying to get it to run on the Raspberry Pi board & it wants OpenGL but the board only offers OpenGL ES 2.0.
 Possibly for masochistic values of "into".
Perhaps someone else will be "in to that sort of thing." Source will be out once I get a few more things working.
Are you sure it only supports OpenGLES 2? My understanding was that everything that supported GLES 2 also supported GLES 1, because GLES 2 is a monumental pain in the ass.
My code requires GLES 1, currently.
I have a libEGL.so and a libGLESv2.so (binary only). Do you know what OpenGL extension should I be looking for if the library supports OpenGLESv1?
It's a Broadcom 2835, so the hardware is supposed to support OpenGLES v1 & v2.
If the function glLightf exists, it supports GLES 1. GLES 2 removed the standard lighting model, among other things.
If the function glBegin exists, it supports non-ES OpenGL.
pi@raspberrypi:/opt/vc/lib$ strings libGLESv2.so | grep glBegin
pi@raspberrypi:/opt/vc/lib$ strings libGLESv2.so | grep glLightf
Signs point to yes for GLES 1!
Will the OpenGL shim API be available separately for other app writers as a revenue-generating cash cow that can cover the costs of putting DaliClck and iXModules in the app store?
A bouncing cow is perhaps the most compelling argument to own an iPad thus far.